<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>17</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Dru Lavigne</style></author><author><style face="normal" font="default" size="100%">Anthony Whitehead</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Editorial: Arts &amp; Media (October 2009)</style></title><secondary-title><style face="normal" font="default" size="100%">Open Source Business Resource</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2009</style></year><pub-dates><date><style  face="normal" font="default" size="100%">10/2009</style></date></pub-dates></dates><urls><web-urls><url><style face="normal" font="default" size="100%">http://timreview.ca/article/293</style></url></web-urls></urls><publisher><style face="normal" font="default" size="100%">Talent First Network</style></publisher><pub-location><style face="normal" font="default" size="100%">Ottawa</style></pub-location><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">  The editorial theme for the  October issue of the OSBR is arts and media. While code development is often described as an art form, it is less common to see a connection between traditional arts and open source. The articles in this issue explore that connection and the nascent possibilities for content creators, user communities, and entrepreneurs. 
</style></abstract><issue><style face="normal" font="default" size="100%">October 2009</style></issue><work-type><style face="normal" font="default" size="100%">Editorial</style></work-type><custom1><style face="normal" font="default" size="100%">Talent First Network
Dru Lavigne is a technical writer and IT consultant who has been active with open source communities since the mid-1990s. She writes regularly for BSD Magazine and is the author of the books BSD Hacks, The Best of FreeBSD Basics, and the upcoming Definitive Guide to PC-BSD. </style></custom1><custom2><style face="normal" font="default" size="100%">Carleton University
Anthony Whitehead is a Professor in, and the Director of, The Carleton University School of Information Technology. As a faculty member with the Interactive Multimedia and Design Program he has created art based media installations featured at SIGGRAPH, installed in the Museum of Civilization, featured in International visual effects festivals and supervised interactive installation developments at the School. </style></custom2></record><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>17</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Anthony Whitehead</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Freely Licensed and Open Source Pipelines for Art Based Film and Media Production</style></title><secondary-title><style face="normal" font="default" size="100%">Open Source Business Resource</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2009</style></year><pub-dates><date><style  face="normal" font="default" size="100%">10/2009</style></date></pub-dates></dates><urls><web-urls><url><style face="normal" font="default" size="100%">http://timreview.ca/article/296</style></url></web-urls></urls><publisher><style face="normal" font="default" size="100%">Talent First Network</style></publisher><pub-location><style face="normal" font="default" size="100%">Ottawa</style></pub-location><language><style face="normal" font="default" size="100%">eng</style></language><abstract><style face="normal" font="default" size="100%">Given the number of free/libre and open source licensed tools, and the number of &quot;no cost&quot; applications at the fingertips of the artist/animator/film developer today, the ability to &quot;create what you will&quot; is now an option for everyone. The advent of affordable media development tools has opened up the world of media production to those who were previously locked out of the Hollywood studio system. Proprietary software including Adobe Creative Suite, Autodesk?s Maya, Nuke, After Effects, Final Draft, and a litany of other necessary tools creates a financial wall so high that ?will? cannot overcome it alone.

In this article, we examine a standard pipeline from a birds-eye-view for anyone with a will to create an Indie film. Without breaking the bank, the entire pipeline is achievable using F/LOSS tools and content that is available under a creative commons license. This allows high quality media development for all. In many cases, these same tools are being used by the Hollywood elite. 
</style></abstract><issue><style face="normal" font="default" size="100%">October 2009</style></issue><work-type><style face="normal" font="default" size="100%">Articles</style></work-type><custom1><style face="normal" font="default" size="100%">Carleton University
Anthony Whitehead is a Professor in, and the Director of, The Carleton University School of Information Technology. As a faculty member with the Interactive Multimedia and Design Program he has created art based media installations featured at SIGGRAPH, installed in the Museum of Civilization, featured in International visual effects festivals and supervised interactive installation developments at the School. </style></custom1></record></records></xml>